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WESLEY CHENG'S PORTFOLIO
INCOGNITA
Year: 2018
Personal Project
Incognita is a project I made using Unreal Engine 4 to showcase my experimentation with procedural generation.
It features 64 sq. km of transitional biomes, rivers, mountains, weather, towns, and roads. All of them are runtime generated in standalone build.
You can download the 7z file for the packaged build here:
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