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WESLEY CHENG'S PORTFOLIO
LEFT 4 SKOOL
Year: 2015
Team Size: 3
Role: Programmer, Modeler, Rigger
Left 4 Skool is the first project I worked on using Unreal Engine 4. The concept came up when a friend was recounting the horror of teaching at elementary school, and so we decided to make a small stress relief game during our free time.
Later we realized a student punching your way through school filled with robots can be a metaphor for contemporary school systems.
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